Jamey Stegmaier

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Jamey Stegmaier

 

They say you should not meet your heroes. I don’t know who “they” are, but they don’t know what they are talking about. Meeting Jamey Stegmaier was not just a cool experience, it was a highlight of our Gen Con 2016 trip. With lines of people at his event and with the multiple appointments he had with game designers pitching ideas at him, not to mention all the fans there to get autographs and photos, he took time to talk with us and talk about the future and what to expect in 2017.

 

Charterstone

Charterstone
I got a first hand look at his new cover art for Charterstone, a village-building legacy game. It’s his newest game to bare the SM logo that has become so recognizable in the industry. He also had a working copy of the Scythe expansion, Invaders from afar for us to examine. Demo tables were busy with players learning and falling in love with Scythe, and all the other games Jamie has published. It was a pleasant experience and Jamie is professional on so many levels. There is no confusion on why he is successful. He writes blogs weekly, responds to emails in a timely manner, his social media is engaging, and makes sure his brand is protected and represented in the best possible way. I can’t wait to see what the future has in store for him, and his company. 

 

-Ricky Gonzales

Invaders From Afar

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